To show the improvements of 3D technology, I created a simple inorganic model in Maya to show the quality of modern 3D, even by an inexperienced individual working at home. It did not take me very long to create the model, as it was only meant to be a very simple exercise.
I will also create a bust of a character from a turnaround sheet in ZBrush2021 to show the more organic sculpting tools available to both studios and individuals. This is the turnaround sheet I'm basing the bust off of, although the bust will lack jewellery and may also lack hair (I will attempt both but I am still relatively inexperienced).
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