I was able to find a text that detailed the development of roleplaying games, from text-based to modern.
The author is trying to explain the more intricate history of RPGs, a large section dedicated to text-based adventures but also referencing choice-based games where the player's decisions affect the player's character. The real examples are the original Adventure for text-based games and Knights of the Old Republic and Elder Scrolls Skyrim for choice-based games. Examples of games I would use would be the Hitchhiker's Guide to the Universe text adventure and Telltale's The Walking Dead: The Game or Detroit: Become Human for choice based games.Although this is only on one aspect of video game history, I feel it is important to the overall history of video games, as it's one of the biggest improvements of the medium.
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