The final keys for the short were fairly quick. The Peace-Keeper falls onto a broken pipe and gets impaled. He slides down a little, slower at first, then faster to a stop, grappling with the pipe to get free, but relaxes as he dies.
Rusty is also impaled, but falls slower as he is lighter. He motions for Lizzie to go on before relaxing to show he is dead now as well.
Now the keys were all done, I did another few run throughs to make sure the timing was alright. After I was happy with it, I changed Rusty's frames to linear rather than stepped, and went through the entire timeline to make sure there were no glitches and everything was timed correctly.
I did the same with the Peace-Keeper, although he needed more tweaking, as some parts of the animation like the roar or the pre-fight shots didn't have key frames to keep certain positions longer, so they had to be added.
I went back through the entire timeline again to triple check everything looked right before saving the project file and handing it over to Tom, the renderer.
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