To induct us into the 3D Workshops we had to create plasticine models of one of the characters from our short film. I created one of the antagonist, who had a final design at the time rather than the protagonist, although I didn't fully finish it on account of the error I made early on. When I put the first layer on, I completely covered it in the 'skin' layer rather than 'clothing' layer, so it prevented it from being able to be used in animation, although this was a common enough problem.
I quickly learned while doing this that I have absolutely no love of claymation or any form of stop motion animation. I found it increasingly frustrating and had extreme difficultly staying on task and motivated. I doubt I will return to this type of animation in the future.
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